WoW Forever Warlock Talent Tree & All Talents

The complete static Warlock reference for the three current talent trees. It shows the real row gates, every direct prerequisite, published rank text with per-rank evidence, and the Classic counterpart for each talent. 146 of 146 Warlock ranks have confirmed effect text.

Preview data · generated · snap-4c0dd5427276

Open the interactive Warlock talent calculator → · Leveling starting route → · Changes vs Classic →

Warlock Affliction talent tree

Affliction links Amplify Curse → Curse of Exhaustion and Siphon Life → Wrack. Soul Harvest adds mana regeneration after a Drain Soul kill, Improved Drains supports the drain loop, and Soul Siphon scales with active Affliction effects. Dark Pact and several old curse/drain talents are absent.

17 talents · 7 rows · row 7 requires 30 earlier points in this tree · 46 of 46 ranks have confirmed effect text.

Rows and point gates in Affliction

Row gates count only points spent in earlier rows of Affliction; points in another tree do not help. The deepest row shown in this snapshot is row 7, which requires 30 earlier points in this tree. Talents in the same row do not unlock one another merely by spending points in that row.

Classic comparison for this tree: 5 new, 10 changed, 1 moved, 0 unchanged, and 6 Classic talents removed. Counts describe snapshot status, not a recommendation.

Direct prerequisite chains in Affliction

  • Curse of Exhaustion — Requires Amplify Curse rank 1. Row 4; 15 earlier points required in this tree.
  • Wrack — Requires Siphon Life rank 1. Row 7; 30 earlier points required in this tree.

Key talents in Affliction

  • Soul Harvest — No direct talent prerequisite; only the row gate applies. Row 2; maximum rank 2; 5 earlier points required.
  • Siphon Life — No direct talent prerequisite; only the row gate applies. Row 5; maximum rank 1; 20 earlier points required.
  • Wrack — Requires Siphon Life rank 1. Row 7; maximum rank 1; 30 earlier points required.

All Affliction talents

Talent Position Ranks & source status Classic comparison
Improved Life Tap icon Improved Life Tap
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 2; 0 earlier points required.
  1. Rank 1/2 — Increases the amount of Mana awarded by your Life Tap spell by 10%. Official
  2. Rank 2/2 — Increases the amount of Mana awarded by your Life Tap spell by 20%. Official
Moved from Classic
Classic: Affliction, row 2
“Increases the amount of Mana awarded by your Life Tap spell by 10%.”
Suppression icon Suppression
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 5; 0 earlier points required.
  1. Rank 1/5 — Improves your chance to hit by 1% and reduces all threat you generate by 4%. Official
  2. Rank 2/5 — Improves your chance to hit by 2% and reduces all threat you generate by 8%. Official
  3. Rank 3/5 — Improves your chance to hit by 3% and reduces all threat you generate by 12%. Official
  4. Rank 4/5 — Improves your chance to hit by 4% and reduces all threat you generate by 16%. Official
  5. Rank 5/5 — Improves your chance to hit by 5% and reduces all threat you generate by 20%. Official
Changed from Classic
Classic: Affliction, row 1
“Reduces the chance for enemies to resist your Affliction spells by 2%.”
Improved Corruption icon Improved Corruption
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 5; 0 earlier points required.
  1. Rank 1/5 — Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%. Official
  2. Rank 2/5 — Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%. Official
  3. Rank 3/5 — Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%. Official
  4. Rank 4/5 — Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%. Official
  5. Rank 5/5 — Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%. Official
Changed from Classic
Classic: Affliction, row 1
“Reduces the casting time of your Corruption spell by 0.4 sec.”
Grim Reach icon Grim Reach
No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 2; 5 earlier points required.
  1. Rank 1/2 — Increases the range of your Affliction spells by 10%. Official
  2. Rank 2/2 — Increases the range of your Affliction spells by 20%. Official
No Classic record
Soul Harvest icon Soul Harvest
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 2; 5 earlier points required.
  1. Rank 1/2 — Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting. Official
  2. Rank 2/2 — Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting. Official
New in Forever
Improved Drains icon Improved Drains
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 3; 5 earlier points required.
  1. Rank 1/3 — Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%. Official
  2. Rank 2/3 — Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 13%. Official
  3. Rank 3/3 — Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%. Official
New in Forever
Improved Bane of Agony icon Improved Bane of Agony
Passive · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 2; 10 earlier points required.
  1. Rank 1/2 — Increases the damage done by your Bane of Agony by 5%. Official
  2. Rank 2/2 — Increases the damage done by your Bane of Agony by 10%. Official
Changed from Classic
Classic: Affliction, row 3
“Increases the damage done by your Curse of Agony by 2%.”
Fel Concentration icon Fel Concentration
Passive · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 3; 10 earlier points required.
  1. Rank 1/3 — Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage. Official
  2. Rank 2/3 — Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage. Official
  3. Rank 3/3 — Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage. Official
Changed from Classic
Classic: Affliction, row 3
“Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.”
Amplify Curse icon Amplify Curse
Instant | 3 min cooldown · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 1; 10 earlier points required.
  1. Rank 1/1 — Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec. Official
Changed from Classic
Classic: Affliction, row 3
“Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.”
Pandemic icon Pandemic
Passive · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 3; 10 earlier points required.
  1. Rank 1/3 — Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%. Official
  2. Rank 2/3 — Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%. Official
  3. Rank 3/3 — Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%. Official
New in Forever
Malevolence icon Malevolence
Passive · No direct talent prerequisite; only the row gate applies.
Row 4
Max rank 5; 15 earlier points required.
  1. Rank 1/5 — Increases the critical effect chance of your Shadow spells by 1%. Official
  2. Rank 2/5 — Increases the critical effect chance of your Shadow spells by 2%. Official
  3. Rank 3/5 — Increases the critical effect chance of your Shadow spells by 3%. Official
  4. Rank 4/5 — Increases the critical effect chance of your Shadow spells by 4%. Official
  5. Rank 5/5 — Increases the critical effect chance of your Shadow spells by 5%. Official
New in Forever
Nightfall icon Nightfall
Passive · No direct talent prerequisite; only the row gate applies.
Row 4
Max rank 2; 15 earlier points required.
  1. Rank 1/2 — Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%. Official
  2. Rank 2/2 — Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%. Official
Changed from Classic
Classic: Affliction, row 4
“Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.”
Curse of Exhaustion icon Curse of Exhaustion
8% of base mana | 30 yd range | Instant · Requires Amplify Curse rank 1.
Row 4
Max rank 1; 15 earlier points required.
  1. Rank 1/1 — Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target. Official
Changed from Classic
Classic: Affliction, row 5
“Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.”
Siphon Life icon Siphon Life
150 Mana | 30 yd range | Instant · No direct talent prerequisite; only the row gate applies.
Row 5
Max rank 1; 20 earlier points required.
  1. Rank 1/1 — Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec. Official
Changed from Classic
Classic: Affliction, row 5
“Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.”
Soul Siphon icon Soul Siphon
Passive · No direct talent prerequisite; only the row gate applies.
Row 5
Max rank 3; 20 earlier points required.
  1. Rank 1/3 — Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%. Official
  2. Rank 2/3 — Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%. Official
  3. Rank 3/3 — Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%. Official
Changed from Classic
Classic: Affliction, row 2
“Increases the Health drained by your Drain Life spell by 2%.”
Shadow Mastery icon Shadow Mastery
Passive · No direct talent prerequisite; only the row gate applies.
Row 6
Max rank 5; 25 earlier points required.
  1. Rank 1/5 — Increases the damage dealt or life drained by your Shadow spells by 2%. Official
  2. Rank 2/5 — Increases the damage dealt or life drained by your Shadow spells by 4%. Official
  3. Rank 3/5 — Increases the damage dealt or life drained by your Shadow spells by 6%. Official
  4. Rank 4/5 — Increases the damage dealt or life drained by your Shadow spells by 8%. Official
  5. Rank 5/5 — Increases the damage dealt or life drained by your Shadow spells by 10%. Official
Changed from Classic
Classic: Affliction, row 6
“Increases the damage dealt or life drained by your Shadow spells by 2%.”
Wrack icon Wrack
200 Mana | 30 yd range | Channeled · Requires Siphon Life rank 1.
Row 7
Max rank 1; 30 earlier points required.
  1. Rank 1/1 — Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec. Official
New in Forever

Removed from Classic Affliction

  • Improved Curse of Weakness (was row 2) — Increases the effect of your Curse of Weakness by 6%.
  • Improved Drain Soul (was row 2) — Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
  • Grim Reach (was row 4) — Increases the range of your Affliction spells by 10%.
  • Improved Drain Mana (was row 4) — Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.
  • Improved Curse of Exhaustion (was row 5) — Increases the speed reduction of your Curse of Exhaustion by 5%.
  • Dark Pact (was row 7) — Drains 150 of your pet's Mana, returning 100% to you.

Warlock Demonology talent tree

Demonology connects Master Summoner → Fel Domination, Demonic Sacrifice → Soul Link and Soul Link → Demonic Pact. Demonic Knowledge and Master Demonologist scale with the active demon, while Improved Healthstone, Fel Stamina, Improved Subjugate Demon, Improved Firestone and Improved Spellstone are absent.

19 talents · 7 rows · row 7 requires 30 earlier points in this tree · 50 of 50 ranks have confirmed effect text.

Rows and point gates in Demonology

Row gates count only points spent in earlier rows of Demonology; points in another tree do not help. The deepest row shown in this snapshot is row 7, which requires 30 earlier points in this tree. Talents in the same row do not unlock one another merely by spending points in that row.

Classic comparison for this tree: 7 new, 10 changed, 0 moved, 2 unchanged, and 5 Classic talents removed. Counts describe snapshot status, not a recommendation.

Direct prerequisite chains in Demonology

  • Fel Domination — Requires Master Summoner rank 2. Row 4; 15 earlier points required in this tree.
  • Soul Link — Requires Demonic Sacrifice rank 1. Row 5; 20 earlier points required in this tree.
  • Demonic Pact — Requires Soul Link rank 1. Row 7; 30 earlier points required in this tree.

Key talents in Demonology

  • Demonic Sacrifice — No direct talent prerequisite; only the row gate applies. Row 3; maximum rank 1; 10 earlier points required.
  • Soul Link — Requires Demonic Sacrifice rank 1. Row 5; maximum rank 1; 20 earlier points required.
  • Demonic Pact — Requires Soul Link rank 1. Row 7; maximum rank 1; 30 earlier points required.

All Demonology talents

Talent Position Ranks & source status Classic comparison
Improved Health Funnel icon Improved Health Funnel
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 2; 0 earlier points required.
  1. Rank 1/2 — Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health. Official
  2. Rank 2/2 — Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health. Official
Changed from Classic
Classic: Demonology, row 2
“Increases the amount of Health transferred by your Health Funnel spell by 10%.”
Improved Imp icon Improved Imp
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 3; 0 earlier points required.
  1. Rank 1/3 — Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%. Official
  2. Rank 2/3 — Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%. Official
  3. Rank 3/3 — Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%. Official
Changed from Classic
Classic: Demonology, row 1
“Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.”
Demonic Embrace icon Demonic Embrace
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 5; 0 earlier points required.
  1. Rank 1/5 — Increases your total Stamina by 3%. Official
  2. Rank 2/5 — Increases your total Stamina by 6%. Official
  3. Rank 3/5 — Increases your total Stamina by 9%. Official
  4. Rank 4/5 — Increases your total Stamina by 12%. Official
  5. Rank 5/5 — Increases your total Stamina by 15%. Official
Changed from Classic
Classic: Demonology, row 1
“Increases your total Stamina by 3% but reduces your total Spirit by 1%.”
Unholy Power icon Unholy Power
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 5; 0 earlier points required.
  1. Rank 1/5 — Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%. Official
  2. Rank 2/5 — Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%. Official
  3. Rank 3/5 — Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%. Official
  4. Rank 4/5 — Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%. Official
  5. Rank 5/5 — Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%. Official
Changed from Classic
Classic: Demonology, row 4
“Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.”
Demonic Aegis icon Demonic Aegis
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 2; 5 earlier points required.
  1. Rank 1/2 — Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%. Official
  2. Rank 2/2 — Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%. Official
New in Forever
Improved Voidwalker icon Improved Voidwalker
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 3; 5 earlier points required.
  1. Rank 1/3 — Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%. Official
  2. Rank 2/3 — Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%. Official
  3. Rank 3/3 — Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%. Official
Unchanged from Classic
Classic: Demonology, row 2
“Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.”
Fel Vitality icon Fel Vitality
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 3; 5 earlier points required.
  1. Rank 1/3 — Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%. Official
  2. Rank 2/3 — Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%. Official
  3. Rank 3/3 — Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%. Official
Changed from Classic
Classic: Demonology, row 2
“Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.”
Demonic Energies icon Demonic Energies
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 2; 5 earlier points required.
  1. Rank 1/2 — You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain. Official
  2. Rank 2/2 — You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain. Official
New in Forever
Improved Sayaad icon Improved Sayaad
Passive · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 3; 10 earlier points required.
  1. Rank 1/3 — Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%. Official
  2. Rank 2/3 — Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%. Official
  3. Rank 3/3 — Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%. Official
Unchanged from Classic
Classic: Demonology, row 3
“Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.”
Demonic Sacrifice icon Demonic Sacrifice
100 yd range | Instant · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 1; 10 earlier points required.
  1. Rank 1/1 — When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 120 min. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec. Official
Changed from Classic
Classic: Demonology, row 5
“When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.”
Master Summoner icon Master Summoner
Passive · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 2; 10 earlier points required.
  1. Rank 1/2 — Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%. Official
  2. Rank 2/2 — Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%. Official
Changed from Classic
Classic: Demonology, row 4
“Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.”
Decimation icon Decimation
Passive · No direct talent prerequisite; only the row gate applies.
Row 4
Max rank 2; 15 earlier points required.
  1. Rank 1/2 — Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards. Official
  2. Rank 2/2 — Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. Official
New in Forever
Fel Domination icon Fel Domination
Instant | 5 min cooldown · Requires Master Summoner rank 2.
Row 4
Max rank 1; 15 earlier points required.
  1. Rank 1/1 — Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. Official
Changed from Classic
Classic: Demonology, row 3
“Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.”
Demonic Brand icon Demonic Brand
Passive · No direct talent prerequisite; only the row gate applies.
Row 4
Max rank 3; 15 earlier points required.
  1. Rank 1/3 — Your Searing Pain generates 17% less threat and brands the target for 10 sec. If Shadow damage is dealt, it has high threat. Official
  2. Rank 2/3 — Your Searing Pain generates 33% less threat and brands the target for 10 sec. If Shadow damage is dealt, it has high threat. Official
  3. Rank 3/3 — Your Searing Pain generates 50% less threat and brands the target for 10 sec. If Shadow damage is dealt, it has high threat. Official
New in Forever
Improved Felhunter icon Improved Felhunter
Passive · No direct talent prerequisite; only the row gate applies.
Row 5
Max rank 3; 20 earlier points required.
  1. Rank 1/3 — Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec. Official
  2. Rank 2/3 — Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec. Official
  3. Rank 3/3 — Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec. Official
New in Forever
Soul Link icon Soul Link
20% of base mana | 100 yd range | Instant · Requires Demonic Sacrifice rank 1.
Row 5
Max rank 1; 20 earlier points required.
  1. Rank 1/1 — When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active. Official
Changed from Classic
Classic: Demonology, row 7
“When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.”
Demonic Knowledge icon Demonic Knowledge
Passive · No direct talent prerequisite; only the row gate applies.
Row 5
Max rank 3; 20 earlier points required.
  1. Rank 1/3 — Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active. Official
  2. Rank 2/3 — Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active. Official
  3. Rank 3/3 — Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active. Official
New in Forever
Master Demonologist icon Master Demonologist
Passive · No direct talent prerequisite; only the row gate applies.
Row 6
Max rank 5; 25 earlier points required.
  1. Rank 1/5 — Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%. Official
  2. Rank 2/5 — Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%. Official
  3. Rank 3/5 — Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%. Official
  4. Rank 4/5 — Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%. Official
  5. Rank 5/5 — Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%. Official
Changed from Classic
Classic: Demonology, row 6
“Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.”
Demonic Pact icon Demonic Pact
Passive · Requires Soul Link rank 1.
Row 7
Max rank 1; 30 earlier points required.
  1. Rank 1/1 — Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect. Official
New in Forever

Removed from Classic Demonology

  • Improved Healthstone (was row 1) — Increases the amount of Health restored by your Healthstone by 10%.
  • Fel Stamina (was row 3) — Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
  • Improved Subjugate Demon (was row 5) — Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
  • Improved Firestone (was row 5) — Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
  • Improved Spellstone (was row 7) — Increases the amount of damage absorbed by your Spellstone by 15%.

Warlock Destruction talent tree

Destruction links Intensity → Pyroclasm, Conflagrate → Fire and Brimstone and Bane of Havoc → Incinerate. Shadow and Flame connects Fire and Shadow hit effects. Improved Firebolt, Improved Lash of Pain, Devastation, Improved Immolate and Emberstorm are absent from this snapshot.

16 talents · 7 rows · row 7 requires 30 earlier points in this tree · 50 of 50 ranks have confirmed effect text.

Rows and point gates in Destruction

Row gates count only points spent in earlier rows of Destruction; points in another tree do not help. The deepest row shown in this snapshot is row 7, which requires 30 earlier points in this tree. Talents in the same row do not unlock one another merely by spending points in that row.

Classic comparison for this tree: 5 new, 11 changed, 0 moved, 0 unchanged, and 5 Classic talents removed. Counts describe snapshot status, not a recommendation.

Direct prerequisite chains in Destruction

  • Pyroclasm — Requires Intensity rank 3. Row 5; 20 earlier points required in this tree.
  • Fire and Brimstone — Requires Conflagrate rank 1. Row 5; 20 earlier points required in this tree.
  • Incinerate — Requires Bane of Havoc rank 1. Row 7; 30 earlier points required in this tree.

Key talents in Destruction

  • Conflagrate — No direct talent prerequisite; only the row gate applies. Row 4; maximum rank 1; 15 earlier points required.
  • Fire and Brimstone — Requires Conflagrate rank 1. Row 5; maximum rank 3; 20 earlier points required.
  • Incinerate — Requires Bane of Havoc rank 1. Row 7; maximum rank 1; 30 earlier points required.

All Destruction talents

Talent Position Ranks & source status Classic comparison
Destructive Reach icon Destructive Reach
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 2; 0 earlier points required.
  1. Rank 1/2 — Increases the range of your Destruction spells by 10%. Official
  2. Rank 2/2 — Increases the range of your Destruction spells by 20%. Official
Changed from Classic
Classic: Destruction, row 4
“Increases the range of your Destruction spells by 10%.”
Improved Shadow Bolt icon Improved Shadow Bolt
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 5; 0 earlier points required.
  1. Rank 1/5 — Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec. Official
  2. Rank 2/5 — Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 sec. Official
  3. Rank 3/5 — Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 sec. Official
  4. Rank 4/5 — Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 sec. Official
  5. Rank 5/5 — Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec. Official
Changed from Classic
Classic: Destruction, row 1
“Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.”
Bane icon Bane
Passive · No direct talent prerequisite; only the row gate applies.
Row 1
Max rank 5; 0 earlier points required.
  1. Rank 1/5 — Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec. Official
  2. Rank 2/5 — Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec. Official
  3. Rank 3/5 — Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec. Official
  4. Rank 4/5 — Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec. Official
  5. Rank 5/5 — Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec. Official
Changed from Classic
Classic: Destruction, row 2
“Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.”
Molten Skin icon Molten Skin
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 5; 5 earlier points required.
  1. Rank 1/5 — Reduces all damage taken by 2%. Official
  2. Rank 2/5 — Reduces all damage taken by 4%. Official
  3. Rank 3/5 — Reduces all damage taken by 6%. Official
  4. Rank 4/5 — Reduces all damage taken by 8%. Official
  5. Rank 5/5 — Reduces all damage taken by 10%. Official
New in Forever
Cataclysm icon Cataclysm
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 3; 5 earlier points required.
  1. Rank 1/3 — Reduces the Mana cost of your Destruction spells by 3%. Official
  2. Rank 2/3 — Reduces the Mana cost of your Destruction spells by 6%. Official
  3. Rank 3/3 — Reduces the Mana cost of your Destruction spells by 10%. Official
Changed from Classic
Classic: Destruction, row 1
“Reduces the Mana cost of your Destruction spells by 1%.”
Aftermath icon Aftermath
Passive · No direct talent prerequisite; only the row gate applies.
Row 2
Max rank 5; 5 earlier points required.
  1. Rank 1/5 — Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. Official
  2. Rank 2/5 — Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. Official
  3. Rank 3/5 — Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. Official
  4. Rank 4/5 — Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. Official
  5. Rank 5/5 — Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. Official
Changed from Classic
Classic: Destruction, row 2
“Gives your Destruction spells a 2% chance to daze the target for 5 sec.”
Ruin icon Ruin
Passive · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 5; 10 earlier points required.
  1. Rank 1/5 — Increases the critical strike damage bonus of your Destruction spells by 20%. Official
  2. Rank 2/5 — Increases the critical strike damage bonus of your Destruction spells by 40%. Official
  3. Rank 3/5 — Increases the critical strike damage bonus of your Destruction spells by 60%. Official
  4. Rank 4/5 — Increases the critical strike damage bonus of your Destruction spells by 80%. Official
  5. Rank 5/5 — Increases the critical strike damage bonus of your Destruction spells by 100%. Official
Changed from Classic
Classic: Destruction, row 5
“Increases the critical strike damage bonus of your Destruction spells by 100%.”
Shadowburn icon Shadowburn
105 Mana | 30 yd range | Instant | 15 sec cooldown | Reagents: Soul Shard · No direct talent prerequisite; only the row gate applies.
Row 3
Max rank 1; 10 earlier points required.
  1. Rank 1/1 — Instantly blasts the target for 62 to 70 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard. Official
Changed from Classic
Classic: Destruction, row 3
“Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.”
Intensity icon Intensity
Passive · No direct talent prerequisite; only the row gate applies.
Row 4
Max rank 3; 15 earlier points required.
  1. Rank 1/3 — Gives your Destruction spells a 23% chance to not lose casting time when you take damage. Official
  2. Rank 2/3 — Gives your Destruction spells a 47% chance to not lose casting time when you take damage. Official
  3. Rank 3/3 — Gives your Destruction spells a 70% chance to not lose casting time when you take damage. Official
Changed from Classic
Classic: Destruction, row 4
“Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.”
Agonizing Flames icon Agonizing Flames
Passive · No direct talent prerequisite; only the row gate applies.
Row 4
Max rank 3; 15 earlier points required.
  1. Rank 1/3 — Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%. Official
  2. Rank 2/3 — Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%. Official
  3. Rank 3/3 — Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%. Official
Changed from Classic
Classic: Destruction, row 4
“Increases the critical strike chance of your Searing Pain spell by 2%.”
Conflagrate icon Conflagrate
100 Mana | 30 yd range | Instant | 10 sec cooldown · No direct talent prerequisite; only the row gate applies.
Row 4
Max rank 1; 15 earlier points required.
  1. Rank 1/1 — Ignites a target that is already afflicted by your Immolate spell, dealing 84 to 106 Fire damage and consuming your Immolate effect. Official
Changed from Classic
Classic: Destruction, row 7
“Ignites a target that is already afflicted by Immolate, dealing 249 to 315 Fire damage and consuming the Immolate spell.”
Pyroclasm icon Pyroclasm
Passive · Requires Intensity rank 3.
Row 5
Max rank 2; 20 earlier points required.
  1. Rank 1/2 — Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec. Official
  2. Rank 2/2 — Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec. Official
Changed from Classic
Classic: Destruction, row 5
“Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.”
Bane of Havoc icon Bane of Havoc
5% of base mana | 30 yd range | Instant · No direct talent prerequisite; only the row gate applies.
Row 5
Max rank 1; 20 earlier points required.
  1. Rank 1/1 — Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target. Official
New in Forever
Fire and Brimstone icon Fire and Brimstone
Passive · Requires Conflagrate rank 1.
Row 5
Max rank 3; 20 earlier points required.
  1. Rank 1/3 — Increases the critical strike chance of your Conflagrate spell by 8%. Official
  2. Rank 2/3 — Increases the critical strike chance of your Conflagrate spell by 17%. Official
  3. Rank 3/3 — Increases the critical strike chance of your Conflagrate spell by 25%. Official
New in Forever
Shadow and Flame icon Shadow and Flame
Passive · No direct talent prerequisite; only the row gate applies.
Row 6
Max rank 5; 25 earlier points required.
  1. Rank 1/5 — Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard. Official
  2. Rank 2/5 — Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard. Official
  3. Rank 3/5 — Hitting an enemy with Conflagrate increases all Shadow damage you deal by 12% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 12% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard. Official
  4. Rank 4/5 — Hitting an enemy with Conflagrate increases all Shadow damage you deal by 16% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 16% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard. Official
  5. Rank 5/5 — Hitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard. Official
New in Forever
Incinerate icon Incinerate
205 Mana | 30 yd range | 2.5 sec cast · Requires Bane of Havoc rank 1.
Row 7
Max rank 1; 30 earlier points required.
  1. Rank 1/1 — Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. Official
New in Forever

Removed from Classic Destruction

  • Improved Firebolt (was row 3) — Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
  • Improved Lash of Pain (was row 3) — Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
  • Devastation (was row 3) — Increases the critical strike chance of your Destruction spells by 1%.
  • Improved Immolate (was row 5) — Increases the initial damage of your Immolate spell by 5%.
  • Emberstorm (was row 6) — Increases the damage done by your Fire spells by 2%.

Sources and scope for this Warlock reference

Talent structure, official talent IDs, array order, row gates, and rank text come from the official WoW Forever talent export for build 1.60.1.70790, snapshot snap-4c0dd5427276. Classic comparison metadata comes from talentsforever.com. The two sources and their licenses are listed on the data and sources page.

A missing rank text is displayed as “Unknown” rather than reconstructed from memory or Classic. The source badges describe each published rank; they do not upgrade an unknown value into a verified one.

Official source: WoW Forever talents.json (CC BY 4.0). Classic metadata: talentsforever.com.